Home > Blog > 2.0 Arrives!

The wait is over, Patch 2.0 has landed! Get all the details of what’s new and what’s changed below!

PVP Rework
* The PVP Menu now has 6 new menus, Ranked, Casual, Stats, Defense, Battle Log and Leaderboard.
* Ranked:

  • ~ Allows you choose between 3 opponents to earn points for rankings in the weekly event.
  • ~ Ranked is played at normal difficulty with the Combo-breaker turned off.

* Casual:

  • ~ Allows you choose between 3 opponents for a fun battle that does not affect PvP points or ranking.
  • ~ Casual is played at your currently-selected difficulty.
  • ~ Casual battles have a slightly reduced reward compared to Ranked battles.

* Stats shows various stats for your PvP Career including:

  • ~ Current Tier and rewards for each Tier.
  • ~ Current Rank and rewards for with week’s event.
  • ~ Current Wins and Losses for Invades and Defenses.
  • ~ Favorite Troop for invading.
  • ~ Most Invaded Kingdom.

* The old Rank system is still around as the new Tier system (we’ve just renamed it, since “Rank” now applies to your position on the PvP Ladder).
* Tier Rewards can be collected once when you’ve reached a new tier level.
* Rank Rewards given at the end of an event are based on what rank you were when the event ended.
* Defense menu works the same as before, but now displays the current progress for successful defense rewards.
* Battle Log displays all of your recent battles (invades and defenses), whether you won or lost, and how long ago the battle was.
* Leaderboards show both your current rank as well as the top 100 players in the current weekly event.

Summoning Improvements
* Summoning is no longer limited to a cap of level 15 for troops.
* Summoned troops are now limited by what level you have raised that troop to.
* Summoned troops now gain any team bonuses earned at the start of battle (from Troop type or Kingdom bonuses).
* Summoned troops come in with any trait you have unlocked on the troop.
* Summoning changes do not apply to Arena.
Hero Profiles
* We’ve added a new social feature to the game: Hero Profiles.
* Hero Profiles allow you to view various information about another player in the game.
* You are able to use the Hero Profile to invite players to your guild or play in a friendly battle.
* Friendly battles do not give out rewards.
* You can access the new Hero Profile menu by tapping on a player’s name in chat or viewing it in the PVP Menus (either from the Leaderboard or Battle Log menus).
New Kingdom
* Glacial Peaks has appeared on the map to unlock.
* New troops (including 2 new legendary troops) have been added to chests.
* Glacial Peaks introduces a new spell mechanic: Mana Burn

  • ~ Mana Burn deals damage to an enemy based on the enemy’s current mana.
  • ~ Mana Burn does not drain Mana from the enemy.
VIP Chests
* VIP Chests have had some improvements:

  • ~ If you draw an epic card, you will gain 2 copies of that reward.
  • ~ If you draw a traitstone you gain 2 copies of that traitstone.
  • ~ VIP Chests now also rewards 2000 gold for every chest you open.
Mythic Troops
* Mythic troops are super rare troops that can drop from Glory, Gem, and VIP chests.
* Mythic troops are the only troops with triple Mana colors.
* Like Legendaries they have a unique 3rd Trait.
* New Mythic Troop- War- has been added to chests.
Treasure Hunt
* Red Chests no longer reward Gold
* Vaults no longer reward Gold and Souls
General
* Claim All button has been added to the Mail menu, allows you to claim all rewards from mail at once.
* Victory and Defeat Menus has had a visual rework, and now display rewards from battles similar to Treasure Hunt mini game.
* Increased security to reduce amount of hacking with the new PvP changes.
* Mechanist Class’ legendary trait, Clockwork, has been added to the class.
* You can now opt out of Global Chat but still be part of Guild Chat.
Troop Balance
Infernal King
* Immortal trait chance has been reduced from 30% to 25%

Banshee
* Mana cost has been reduced from 14 to 12

Troop Refunds
* Infernal King is available for refund for 1 week.
Major Bug Fixes
* Game no longer crashes when casting Soothsayer’s spell when there are no purple gems on the board.
* Frenzy should no longer activate multiple times from damage.
* Game should no longer end when a Troop is summoned from final troop’s Trait (such as Daemonic Pact).
* On Hit Traits (Such a Great Maw’s Hunger) should not trigger on multiple troops with large skull cascades.
* Hero Class Troop types should now be working correctly. Hero should now gain benefits/weaknesses from troop type spells/ bonuses.
* Watcher’s Mana drain on status effect now applies to Frozen, Disease and Death Mark.
* AOE Damage will now pop Barrier.
* We believe we have addressed the main cause of Dust Devil crashing after casting his spell.
* Fixed Mist Stalker’s spell so he should be dealing poison as intended.
* Hero Class Magic bonuses should no longer apply in the Arena.
Known Issues
* Gem Mastery bonus from Hero Classes is not included/ displayed on the Gem Mastery Overview screen in the Hero menu.
* AI troops with Blessed and Curse are not activating correctly.

11 Comments ON " 2.0 Arrives! "
  • alt_example

    Hunter May 26, 2016 at 05:02 - Reply

    Maybe instead of making the arena suck more you could try making it suck less

    • alt_example

      WWDiver May 26, 2016 at 17:32 - Reply

      How right you are!

  • alt_example

    WWDiver May 26, 2016 at 17:31 - Reply

    Once more it’s proven that you never should try to mend what is not broken.
    The game used to be very easy and fun to play but the latest upgrades made the game unnesecerally difficult. It\he game used to be very intuitive, but due to the last update you need a large book with ‘how to play Gems of War’. Sorry but if the developpers continue this way they will loose several players.
    Dear developpers when will you finally understand that when you have something that works and isn’t broken you shouldn’t try to repair it!!!!
    @ Hunter: you’re absolutely right!

  • alt_example

    mibu May 26, 2016 at 20:54 - Reply

    Cool … Pls do add unit tipes in filter…
    For example “knights” “elfs” “fey” “dwarf” it would be great not to scroll all troops to find same class units

    • alt_example

      Hunter May 27, 2016 at 20:34 - Reply

      I have been wanting a “by type” filter for ages

      • alt_example

        Myrrh May 31, 2016 at 01:47 - Reply

        Yes! Me too. And an “ascending/descending” toggle. And a “most improved” (# of traits) field. And a pony! Ummm… Skip the latter.

  • alt_example

    Huxley May 26, 2016 at 22:27 - Reply

    So, my hero is nerfed in the arena now. But, I have to use him anyway. You know, 250 wins is a LONG way to go to get a decent weapon making the hero a usable possibility. I worked hard to get the hero this magic boost to use in the *entire* game (including arena). This isn’t fair! The game was near perfect with 1.09… And with all the bugs in 2.0, plus the new pvp changes that do NOT (imho) improve the game, but instead make it worse, well, the GODS ARE NOT AMUSED! Were you NOT making enough money already?

    • alt_example

      Hunter May 27, 2016 at 20:31 - Reply

      Agreed, the arena just keeps getting worse and worse. I expect like last time when they messed with the arena rewards and everyone stopped using it, they will do an update to return the arena to the way it was before,

  • alt_example

    Hunter May 27, 2016 at 20:43 - Reply

    If you are going to mess with the arena, perhaps you could add more types of battles to the arena, maybe a version that is all epic monsters or one that includes a legendary instead of your hero or one that lets you switch out one unit between matches.

    What I am saying is trying to do things that are new and interesting are fine but why mess with mechanics that work fine and people are already familiar and comfortable with ?

  • alt_example

    LightningStorm June 7, 2016 at 20:16 - Reply

    While I agree that the Arena isn’t better than before and is instead worse since the magic and mana bonuses no longer work, the overall update is nice. I love the character profiles and the fact that you can fight them and/or invite them to your Guild right from the profile page.

    PVP seems a bit more challenging to me now but then I’ve been playing on Warlord IV difficulty, so that’s to be expected.

    Anyway, I agree that they need to bring the bonuses BACK to the ARENA where I spend MOST of my time, but either way I still actually ENJOY the game and that’s what is important to me.

    Unlike another game I USED to play where the last few updates changed the mechanics SO MUCH it has completely crippled the game and stole away every ounce of enjoyment I once had. So what used to be my all time favorite free to play game now just sits around collecting dust until such time as they make it enjoyable to play again.

    With GoW, the Arena isn’t as much fun, but it’s still enjoyable and PVP is still fun as well. So I’m quite happy with the 2.0 update so far.

  • alt_example

    faravule July 20, 2016 at 07:29 - Reply

    I don’t see any options for ranked or casual pvp matches Sometimes i get a brief splitsecond view of a difficulty setting on the screen as i invade another player. I have no way of choosing the difficulty or choosing between ranked and casual pvp games.that i can see. Is this a bug is my game bugged out or something

leave a response

POPULAR POSTS

RECENT TWEETS

"It's weekly mini competition time! If you could live in any kingdom in Krystara, what would it be and why? There are prizes to be won!"

Follow us on Facebook