Acolyte | ||
Spell cost has been increased. Lost 1 magic from levelling up. |
Ancient Horror | ||
Needed to be 20% more horrific. Gains 1 extra Magic at higher levels. |
Archon Statue | ||
For a statue he was kind of squishy. Gains 2 extra Life and Armor at higher levels. Increased spell's bonus damage when he is wounded. |
Avina | ||
Gains 1 extra Magic at higher levels. |
Banshee | ||
Fixed a bug in her spell regarding enemy targeting. Her spell cost has been increased to compensate. |
Black Beast | ||
Gains 2 extra Life, 1 extra Attack, and 3 extra Armor at higher levels. |
Blade Dancer | ||
Spell cost has been increased slightly, but we're certain his dancing days aren't over. |
Boar Rider | ||
Had enough BOAR, just needed more GORE. Gains 2 extra Magic at higher levels. |
Dark Maiden | ||
Spell cost has been reduced. |
Dryad | ||
Gains 2 extra Armor and 1 extra Magic at higher levels. |
Dwarf Lord | ||
Gain 2 extra Magic at higher levels. Changed Spell to gain Armor instead of Attack when enemy dies. Increased bonus Armor gained when enemy dies. Hopefully will now shake off his nickname of Dopey. |
Dwarven Miner | ||
Spell cost has been reduced. This spell can now be spammed pretty quickly. |
Ettin | ||
Gain 3 extra Magic at higher levels (one for each head, and one more for luck) |
Fortress Gate | ||
Gain 3 extra Armor at higher levels. Gain 2 extra Magic including 1 at level 1. Now definitely more gate-like. |
Glade Warden | ||
Gain 2 extra Magic at higher levels. |
Golem | ||
Gains 1 extra Life, 1 extra Attack, and 4 extra Armor at higher levels. |
Griffin Knight | ||
Now with extra swooping! Gains 1 Magic at higher levels. Spell cost has been reduced. |
Hippogryph | ||
Honestly, who EVER entangles the LAST enemy? So now you can pick an entangled target! Also gains 2 extra Magic at higher levels. |
Lady Sapphira | ||
Reduced Life gained from casting Spell. |
Lamia | ||
Spell cost has been reduced. |
Lance Knight | ||
Gain 1 extra Magic at higher levels. Moved 1 Magic at higher levels. |
Mist Stalker | ||
Increased spell's Life restore if enemy dies. |
Night Terror | ||
Gain 2 extra Magic at higher levels. |
Nymph | ||
Gain 1 extra Life at higher levels. |
Ogre | ||
Now he's quite tanky to make up for his awful spell. Gain 1 extra Life, 3 extra Attack, and 5 extra Armor at higher levels. |
Orion | ||
He needed some love, BADLY. Increased the lower end of his spell damage. He also gains 3 Magic every time he casts his spell, and the spell is a teensie bit cheaper. |
Owlbear | ||
Gain 1 extra Life and 1 extra Magic at higher levels. |
Paladin | ||
Spell cost has been increased slightly. |
Peasant | ||
Spell cost has been reduced. |
Pegasus | ||
Spell Boost ratio has been increased. |
Pride Hunter | ||
Gain 2 extra Magic at higher levels. |
Raven | ||
Gain 2 extra Magic at higher levels. And that's no lie! |
Reaver | ||
Gain 1 extra Attack and 1 extra Magic at higher levels. |
Revenant | ||
Spell Boost ratio has been increased. vengeance just got a little bit sweeter. |
Rex Warrior | ||
Spell Boost ratio has been increased. Gain 2 extra Attack at higher levels. |
Rhynax | ||
Gain 1 extra Magic at higher levels. |
Sabertooth Lion | ||
Gain 2 extra Magic at higher levels. |
Sacred Guardian | ||
Gain 2 extra Magic at higher levels. Is now capable of actually GUARDING things! |
Scale Guard | ||
Increase his spell's bonus damage on poisoned enemies. |
Shadow Hunter | ||
We know how much you all love/hate her! She's been given a minor spell cost increase. |
Sheggra | ||
Spell cost hass been increased. Gains 1 less magic while levelling. Most-deserved nerf ever. |
Steam Turret | ||
Gain 2 extra Magic at higher levels. |
Stone Giant | ||
Gain 2 extra Life, 3 extra Armor, and 2 extra Magic at higher levels. |
Tau | ||
Gain 2 extra Magic at higher levels. |
Tyri | ||
Gain 2 extra Magic at higher levels. |
War Sphinx | ||
Spell cost has been reduced. Gain 2 extra Life and 1 extra Armor at higher levels. |
Warhound | ||
Gain 2 extra Life and 1 extra Magic at higher levels. |
Wolf Knight | ||
Spell cost has been reduced. Increased spell's bonus damage. |
Zombie | ||
Spell now buffs a random stat. |