Home > 1.0.6 Balance Changes

Musketeer

Spell base damage lower by 1. Mana cost reduced from 7 to 6. Now gains 1 Magic at level 12. Less power early, more power later to help new player who expand into Adana early.


Ettin

Mana cost reduced from 10 to 9. Increased Boost ratio from 1:2 to 1.


Stone Giant

Mana cost reduced from 12 to 10. Spell base damage increased by 3. No longer gains Magic at levels 4 and 14. Moved 1 point of Magic from level 7 to level 5.


Pegasus

Mana cost reduced from 10 to 8. Spell base damage increased by 2.


Star Gazer

Mana cost reduced from 10 to 9.


Glade Warden

Mana cost reduced from 8 to 7. Spell base damage increased by 2. No longer gain Magic at levels 11.


Dryad

Spell now restores 8 Life and gems created now scales off Magic. Lowered base number of Gems created from 6 to 3. No longer gain Magic at levels 12. Mana cost reduced from 9 to 8.


Ghoul

Mana cost reduced from 5 to 4.


Golem

Mana cost reduced from 9 to 8.


Siren

Mana cost reduced from 12 to 10. Spell base damage increased from 4 to 6.


Ice Witch

Spell base damage increased from 3 to 4. Mana cost reduced from 10 to 9.


Keghammer

Spell base damage increased from 4 to 5. Now gains Magic at level 12. Increased Magic reduction from 2 to 3.


Shadow Dragon

Updated base damage from 1 to 2. Now gain Magic at level 15.


Celestasia

Mana cost reduced from 14 to 12. Restore Life increased from 8 to 10. Base number of Gems created increased from 5 to 6.


Moloch

Spell base damage increased from 2 to 3.


Boar Rider

Spell base damage increased from 1 to 2. No longer gains Magic at levels 6, 11, 13. Now gains Magic at levels 4, 7, 12.


Goblin King

Boost rate increased from 1/3 to 1. We’ll be revisiting his spell in 1.0.7.


Webspinner

Spell flat damage increased from 1 to 3.


Revenant

Boost rate increased from 1/3 to 1.


Rex Warrior

Boost rate increased from 1/3 to 1/2. Mana cost decreased from 9 to 8.


Tau

Boost rate increased from 1/3 to 1. Mana cost decreased from 12 to 11.


Gloom Leaf

No longer gain Magic at level 5.


Lady Sapphira

No longer gains Magic at levels 3, 8. Now gains Magic at levels 12. Mana cost decreased from 14 to 13.


Ogre

Mana cost reduced from 8 to 6.


Bombardier

Mana cost reduced from 9 to 8.


The Silent One

Starting Attack at Level 1 reduced from 5 to 4. Starting Life at Level 1 reduced from 5 to 3. Starting Armor at Level 1 reduced from 3 to 2. The Silent one is a little too good at the moment. We want to reign in his skills so he doesn’t hit so hard on top of the usefulness of his spell.


Shadowbringer

Mana cost reduced from 12 to 11. Spell flat damage reduced from 4 to 3.


Ghost’s Bane

Mana cost reduced from 14 to 12. Spell flat damage reduced from 5 to 4. Boost rate increased from 1/3 to 1/2.


Frozen Soul

Mana cost reduced from 14 to 12. Spell flat damage reduced from 6 to 4.


Lion’s Claw

Mana cost reduced from 12 to 10. Spell flat damage reduced from 3 to 2.


Holy Avenger

Mana cost reduced from 12 to 11.


Bullseye

Mana cost reduced from 15 to 14.


Thunderbolt

Mana cost reduced from 14 to 12. Spell flat damage reduced from 4 to 3.


Lost Grimoire

Mana cost reduced from 12 to 10.


Eagle Eye

Mana cost reduced from 13 to 11. Spell flat damage reduced from 3 to 2. Boost rate increased from 1/3 to 1/2


Twisted Malice

Mana cost reduced from 13 to 11. Spell flat damage increased from 9 to 10.


Knuckle Smasher

Mana cost reduced from 15 to 12


Head Cleaver

Mana cost reduced from 14 to 11


Death’s Grasp

Mana cost reduced from 17 to 14.


Dragonslayer

Mana cost reduced from 12 to 10. Spell flat damage increased from 6 to 7.


Spellfire

Mana cost reduced from 12 to 10. Spell flat damage increased from 7 to 8.


Morthani’s Scythe.

Mana cost reduced from 18 to 16. Spell flat damage increased from 1 to 2.


Anu’s Scepter

Mana cost reduced from 10 to 9.


Orpheus’ Dischord

Mana cost reduced from 14 to 12.


Yasmine’s Bow

Mana cost reduced from 15 to 13.


Pigsticker.

Mana cost reduced from 15 to 12.


Mountain Crusher

Mana cost reduced from 12 to 11.


The Stonehammer

Mana cost reduced from 14 to 13. Spell flat damage increased from 5 to 6.


Gard’s Wall

Mana cost reduced from 14 to 12. Boost rate increased from 1/3 to 1.


Primal Rage

Mana cost reduced from 15 to 13.


Winter’s Woe

Mana cost reduced from 15 to 13.


Summer’s Fury

Mana cost reduced from 17 to 15.


Basilisk’s Fang

Mana cost reduced from 15 to 13. Spell flat damage reduced from 5 to 4.


Nysha’s Skull

Mana cost reduced from 17 to 15.


Tome of Wizardry

Mana cost reduced from 9 to 7.