4.6.5 Update

We have a smaller update with several Quality of Life changes to the game.
* The last copy of a Troop can no longer be disenchanted. (No more accidentally disenchanting everything).
* Players will now receive a warning if they are about to disenchant or ascend a troop with multiple copies in a team.
* We have removed the Green Event Stone icons from “Kill” Adventure Tasks, due to the confusion they were causing (they were denoting a color of troop to be killed, which was different from their previous purpose).
* Any mail received will now show previews any attachments on the Inbox menu.
* After completing a Challenge Tier, the list of battles will now scroll back to the start.
* Challenges will now remember Players’ progress through a Tier and, upon entry to the Challenge Menu, will scroll the list to show the next battle.
* The Kingdom popup will now display the current “Explore Progress” on the Explore button.
* When navigating from the “Kingdom Power” Menu to a Collection (e.g. Pets or Troops), it will now display all content from that Kingdom (including unowned).
* On the “Kingdom Power” Menu, selecting a “Hero Class” Task will take the Player to that Class’ Menu or the Class’ Quest.
* The Hero’s Rarity will no longer overwrite Weapon Rarity, so players are able to see what kind of Ingots they need to upgrade that Weapon.
* Players will now be able to see if they already own the Weapon when viewing a Weapon Offer.
* We have added the Skill Points given by Elite Levels to the Troop Info Tab (it shows where all Skill points on a Troop come from).
* We have updated the PVP Tutorial.
* We have updated the Guild Tutorial.
* We have added a new tutorial for Explore Mode.
* The Halloween game icon and logo have been removed until Halloween next year.
* We have made some optimizations to the game to improve performance.



* We have fixed an issue where Casual PVP Difficulty was affecting the Difficulty in Explore.
* When using a game controller, we have modified its behavior (involving selecting Medals), upon re-entering the World Map Menu.
* We have fixed an issue where the first Explore Battle could contain the Mythic Boss battle team from a previous run after losing a Mythic Boss battle.
* We have fixed an issue where players were unable to retreat from battle during an opponent’s turn.
* Several other minor Bug Fixes.