Kingdom Rework – Pan’s Vale
* Shift – steal a Skill Point and add it to a different Skill.
Satyr* Spell now steals 2 Armor and shifts it to Magic * Nature Spirit trait changed to Swift
War Goat* Mana cost reduced from 7 to 6
Blade Dancer* Spell now steals Magic from a random Enemy * Siege Trait changed to Alert
Satyr Musician* Spell now targets the first 2 Enemies * Spell now steals Magic from Enemies as well as Silencing them
Elwyn* Spell boost ratio increased from 3 to 7 * Fey Slayer trait changed to Song of Light
Sylvasi* Nature Brand trait changed to Fey Touch
Faunessa* Mana cost increased from 8 to 12 * Spell now gives Life to all Allies, boosted by damage dealt (at 1/3 scale) A small mistake went out with Faunessa. So we’re going to reduce the boost from the “Give Life” part of her spell. We’ll also be reverting her Magic scaling.
Nax* Mana Cost reduced from 13 to 12 * Fast trait moved to 2nd Trait * Wildfolk Shield changed to Mana Shield, and is now the 3rd Trait
Bunni’Nog* Troop type change from Beast to Beast/ Wildfolk * Spell now deals double damage to Knights, with a chance to Devour Knights * Beast Bond trait changed to Thick Hide
King Silenus* Spell now Steals magic from affected Enemies
The Wild Queen* Green + Skull Gem creation increased from 16 to 22
Pan’s Vale rework will appear in the game before Daily Reset today.