Naughty & Nice: Troop Balance
Troop Balance
The Dev Team’s made a list and we’ve gone and checked it twice. We’ve found some Troops and Weapons who’ve been Naughty or been Nice. The Nice Troops got some buffs to help them rise and shine, But the Naughty Troops got nerfed to help bring them back in line.
Nice
Death
- Base damage increased from 15 to 25
- Mana cost reduce from 24 to 20
- Mana cost reduce from 22 to 20
- Mana cost reduce from 22 to 20
- Mana cost reduce from 24 to 20
- Base damage increased from 7 to 15
- Mana cost reduce from 24 to 22
- Mana cost reduce from 24 to 20
- Gems created increased from 8 to 9
- Gems created increased from 8 to 9
- Mana cost reduce from 24 to 22
- Mana cost reduce from 16 to 14
- Attack steal increase from 4 to 5
- Mana cost reduce from 16 to 14
- Base damage increased from 8 to 18
- Spell now targets the weakest Enemy
- Now gains Magic at Levels 3, 16, 18
- Spell will now create 5 Skulls before it explodes Skulls
- Armor gain now scales off 1.5 Magic
- Mana cost reduced from 16 to 15
- Attack buff increased from 5 to 6
- True damage now scales off Magic
- Spell no longer gives Attack
- Boost ratio increase from 2:1 to x3
Naughty
King Gobtruffle
- Mana cost increased from 17 to 18
- Number of mixed Gems created reduced from 16 to 14
- Mana cost increased from 8 to 11
- Mana cost increased from 15 to 18
- Mana cost increased from 14 to 15
- Boost ratio reduced from 2:1 to 3:1
- Mana cost increased from 14 to 16
Fixes and Changes
- We have fixed an issue where the Familiar Trait and the Backup talent could trigger more than intended.
- We have fixed Warhawk’s spell so that it will earn the extra turn even if the Enemy dies.
- We have fixed Domovoi’s spell so he will give positive status effects to Allies.
- We have fixed Matron Velenne so she boosts off Cursed Enemies correctly.
Refunds
King Gobtruffle and Bandit will be available for refunds for the next 7 days. Currently we do not offer refunds for Weapons.